Senior Associate UI Engineer at Treyarch Corporation

Posted in Engineering 7 days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Santa Monica, California





Job Description:

Job Title:

Senior Associate UI Engineer

Requisition ID:

R000628

Job Description:

Senior Associate UI Engineer

Treyarch employs the world’s greatest engineering, design and creative talent to create epic gameplay experiences that are enjoyed by as many video game fans as possible.  An Associate Engineer on our Call of Duty UI Engineering team will be actively coding and engineering UI systems and features for various aspects of the game.  They will work primarily in C/C++ and Lua to implement features in our engine, and will use and improve our proprietary tools.  This is a full-time position for applicants with experience in UI engineering for a console and/or PC game.

What you will be doing:


  • Design, write, debug and refine UI systems and underlying architecture

  • Implement new UI features to design department’s specifications

  • Work closely with designers, artists and other members of the development team

  • Work with Production team on feature estimates and task tracking to ensure project deliverable goals are met

The skills and experience you will need:

  • 2+ years working in UI engineering for a console and/or PC game

  • Thorough understanding of UI/UX flow and function design

  • A passion for video games and for developing high quality games and tools

  • An undergraduate or graduate degree in Computer Science

  • Proficient in C/C++

  • Competent in a scripting language (Python, Perl, Lua, etc.)

  • Solid communication skills for communicating engineering ideas and concerns with engineers as well as employees in other departments

And you will really get our attention if you have:

  • Experience working on a video game that has been published

  • Experience with rendering systems and/or writing shaders

  • Proficiency in C++11 and/or C#

  • Scripting experience with Lua

  • An understanding of profiling and performance tuning of code

Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped make the studio behind the Call of Duty: Black Ops series an industry-leading developer. Call of Duty®: Black Ops, Call of Duty®: Black Ops II, Call of Duty®: Black Ops III, and the studio’s most recent release, Call of Duty®: Black Ops 4, have all gone on to break industry records. Additionally, Treyarch is the birthplace of fan favorite, Call of Duty’s Zombies. Treyarch is wholly owned by Activision Publishing, Inc.

To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.





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