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Art External Coordinator (Temporary) - Treyarch at Treyarch Corporation

Posted in Art 30+ days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Santa Monica, California

Job Description:

Temporary, Weapon, Vehicle, and Character External Coordinator

 

Treyarch is looking for Coordinator to help manage the external creation of weapons, vehicles, and characters for our next AAA title. As a coordinator, you will interact directly with some of the best talent in our industry.  This coordinator will be hired as a Volt employee working on-site at Treyarch Studios as the client. The employment relationship and any employment related questions or concerns will be managed by Volt as the employer.

 

The ideal candidate should have an artistic and technical background, experience in managing complex pipelines and systems, have a passion for pushing themselves and technology to solve problems and raise the quality bar, and be extremely organized with strong communication skills.

 

In short, if you love applying your creativity both to artistic and production challenges, this is the role for you.

 

What you will be doing:

 

Work directly with the department Lead and Senior Artists as well as the outsourcing manager.

 

Assist artists in assembling assets needed to send to outsource studios.

 

Shepherd the creation of weapon, vehicle, and character assets from concept through final game model, working with some of the best talent in the industry.

 

 

Qualifications:

 

Detail oriented and very organized with excellent communication skills

 

Education focused on 3D art, degree in art production a big plus

 

1-3 years 3D modeling experience in the game industry a plus

 

Experience with Maya, ZBrush, and Substance Painter a plus

 

Shotgun experience a plus

 

A positive attitude and ability to work on a multi-discipline team

 

 reyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty: Black Ops series of games, an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty: Black Ops II set world-wide launch day records; and the studio’s most recent Call of Duty: Black Ops III had the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision Publishing, Inc.

 

To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.


 



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