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Lead Sound Designer (NST) at Nintendo Software Technology Corporation

Posted in General Business 30+ days ago.

Type: Full-Time
Location: Redmond, Washington





Job Description:

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:


  • Leads the creation and implementation of music and audio for NST's products.
  • Coordinates and directs audio team members to determine the audio direction for NST's products.
  • Develops production plans and workflows for working with outside audio production vendors.
  • Works with counterparts at NCL to ensure audio quality that meets Nintendo product standards.
  • Approves all sound design for NST's products, including music, sound effects, and voice recordings developed both internally and through external vendors as appropriate.
  • Develops and reviews timelines and resource projections for audio production with other managers.
  • Composes, arranges, and produces original music for NST's products.
  • Optimizes audio team's workflow in coordination with designers, artists, and software engineers.
  • Works with other managers at NST to improve game production pipelines.
  • Recommends hardware and software technology systems for audio production.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.





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