Posted in Art 30+ days ago.
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Location: Redwood City, California
Interactive Broadcast Product Manager, Competitive Gaming
We're EA - the world's largest video game publisher. You're probably familiar with many of our titles - Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don't know how we're committed to creating games for every platform-from social to mobile to console-to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose.
The Competitive Gaming Division (CGD) is built around creating highly engaging competitive events that celebrate our community, and broadcasting the spectacle of competition to millions to people around the world. Competition runs deep in the DNA of Electronic Arts, and our games are already at the center of competitive gaming events at different levels today. EA’s CGD will seek to build a best-in-class program to centralize our efforts with new events, as well as the infrastructure to bring you the world’s preeminent EA competitive experiences.
We’ve achieved viewership scale in multiple titles but we believe there’s still much room to improve on the broadcast experience. We’re looking for an experienced product manager to own the Interactive Broadcast roadmap from end-to-end, which features products ranging from out-of-the box solutions to new experiences engineered internally from the ground up.