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Senior Technical Artist - 3D Environment at Garmin International

Posted in Information Technology 30+ days ago.

Type: Full-Time
Location: Brea, California





Job Description:

We are seeking a full-time Senior Technical Artist - 3D Environment located in our Olathe, KS office. In this role, you will be responsible for creating visually compelling and optimized environments for immersive and gaming experiences and helping define the vision and style of new immersive products as part of a small team.

Responsibilities

Essential Functions


  • Collaborate closely with art director and other artists to design and build attractive 3D environments

  • Create environments in a modern game engine such as Unity or Unreal

  • Create lighting and shading using the latest tools

  • Set up procedural workflows and pipelines using Houdini or other tools

  • Ensure environment performance and technical requirements are met

  • Capable of leading as well as mentoring and overseeing one or more developers and artists across one or more projects and multiple objectives

  • Innovate, rapidly prototype and collaborate with others regularly

  • Work closely with the designers, artists, and developers to deliver the vision within the project requirements

  • Develop tools and methods that improve and facilitate the art and dev team’s workflow

  • Leverage advanced understanding and expertise to utilize 3D game engines, 3D modeling software, and Houdini to contribute to product development

  • Establish graphic production pipelines

  • Regularly communicate technical constraints and their reasons to the dev/creative teams

  • Serve as the point of contact for asset production and technical issues

  • Remain informed of new technical and technological developments and apply them

  • Drive optimization by setting standards, coordinating art and dev teams, utilize profiling tools

  • Produce documentation on tools, methods, training, processes, and engine constraints for future reference and consultation

  • Mentor and/or supervise less experienced Technical Artists

  • Maintain a culture of cost consciousness related to innovation activities

  • May be responsible for modeling, sculpting, and texturing

Qualifications

Basic Qualifications


  • Bachelor’s Degree in a Game Development or related field AND a minimum of 5 years relevant experience OR an equivalent combination of education and experience

  • Professional industry game development experience 

  • Excellent knowledge of real-time modeling and shading techniques (shaders, PBR, normal map, displacement etc.)

  • Excellent knowledge of 3D modelling software, 2D photo editing software (3D studio max, Houdini, Substance Designer, Painter, Photoshop)

  • Excellent knowledge of engines including Unreal Engine 4 and Unity

  • Detailed knowledge of the technical constraints of engines and the different game platforms

  • Experience with Houdini

  • Knowledge of asset management systems (ex: Perforce, VSS, Alienbrain, Git)

  • Familiarity with Python, C++, C#, VEX, and/or JavaScript

  • Strong abilities in Shading, Lighting, and Optimization

  • Demonstrated strong and effective verbal, written, and interpersonal communication skills  

  • Must be positive, detail oriented, organized, team oriented and a driven problem solver, multi-tasker, and self-starter with the ability to prioritize and lead in a fast paced, deadline-driven environment

Desired Qualifications


  • Experience or passion within adjacent skills (ex. Modelling, Camera Systems, Environments, UI)

  • 1+ shipped title(s)

  • Demonstrates an entrepreneurial spirit with experience starting a business or serving as a technical member of a start-up company

  • Recent experience in an individual contributor role with a proven track record and demonstrated

  • Ability to drive requirements through participation in cross functional teams

 

Garmin International is an equal opportunity employer.  Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.





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