Software Engineer (Engine/Graphics) - High Moon at Activision Publishing, Inc.

Posted in Architecture 29 days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Carlsbad, California





Job Description:

High Moon Studios - Graphics/Engine Software Engineer

Great Games Start with Great People! This is a significant time in our company’s history and one of the most exciting times to join us! High Moon Studios is currently looking for a Senior Software Engineer to join our growing team!

Your Mission:


  • Develop, design, modify, optimize and debug rendering pipeline and engine systems

  • Deploy, evaluate performance and test software on Consoles/Windows/Mobile platforms

  • Communicate features and collaborate with engineering, design and art teams

  • Participate in the design, performance and code review process

  • Contribute to design and roadmap of industry-leading AAA engine

Player Profile:


  • Bachelor's degree in Computer Science, Engineering, or Math related field

  • 5+ years of experience working with Computer Graphics and/or other game-related technologies

  • Background with code and data optimization

  • Strong math skills

  • Knowledge of CPU, GPU and memory architectures

  • Experience writing shaders in HLSL, Cg and GLSL 

  • Fluent in a modern 3D graphics API (OpenGL, Direct3D, console or mobile equivalent)

  • Familiarity using modern GPU/CPU performance analysis tools

  • Comprehensive understanding of object-oriented programming

  • Strong background in C/C++

  • Solid debugging skills including ability to debug at an assembly-level when necessary

  • Good communicator that enjoys collaboration with other programmers, artists and designers

  • Passion for optimization

  • Creative, motivated, focused, passionate, results-oriented 

Bonus Points:


  • Master’s degree in a graphics related field

  • Background with parallel programming and multi-threaded renderers

  • Experience with iOS Metal or Vulkan APIs

  • Familiarity with Physically-Based Rendering/Lighting

  • Demonstrated ability to write efficient, clean, readable, portable, and reliable code

High Moon Studios
Founded in 2002, High Moon Studios is an award-winning studio developing and contributing on action games such as the Call of Duty franchise, Transformers: Fall of Cybertron, and Transformers: War for Cybertron.  We employ 100+ people in Carlsbad, California, a seaside city in San Diego County. 

Our pride is our people and the experiences we have successfully created for our fans. High Moon's talent comprises industry veterans responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques designed to boost productivity and product quality, which in turn enhances our studio's quality of life.