Posted in Art 19 days ago.
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Location: Dallas, Texas
Escalation, part of the ZeniMax Media Inc. family of companies, is seeking a talented Environment Artist to join our team in making AAA games.
The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.
Create models, textures and set pieces, based on concept art and the need of the project.
Work closely with the Lead, designers, and other artists to model props and world build.
3+ years of experience
Familiarity with working on futuristic hard surface modeling
Solid experience with world building, texturing and lighting inside a game editor such as Radiant, Unreal or comparable editor
Solid experience in environment asset creation using contemporary, real-time rendering methods
Understanding of modern 3D modeling packages
Solid team player with strong work ethic and cooperative attitude
Self-motivated and focused worker with good communication and collaboration skills
Willingness to undertake technical R&D related to game environments creation
Desired Skills and Pluses:
Familiarity with ZeniMax game engines, tools and material creation
Game industry experience
Console development experience
Passion for gaming, First Person Shooters in particular
Experience using Modo
Experience in organic prop and environment creation
Experience with Substance Painter and Designer
See Job Description