Environment Artist at ZeniMax Media

Posted in Art 19 days ago.

This job brought to you by eQuest

Type: Full-Time
Location: Dallas, Texas

Job Description:

Escalation, part of the ZeniMax Media Inc. family of companies, is seeking a talented Environment Artist to join our team in making AAA games.

The ideal candidate will have some experience with Next-Gen asset creation, high poly/low poly modeling, and PBR texture creation, in addition to world building knowledge. This job is a very versatile position that will use all aspects of your industry knowledge to create props, textures, and environments that stride to set the new industry standard in visuals.

Responsibilities/Activities:


  • Create models, textures and set pieces, based on concept art and the need of the project.


  • Work closely with the Lead, designers, and other artists to model props and world build.

Skills/Requirements:


  • 3+ years of experience


  • Familiarity with working on futuristic hard surface modeling


  • Solid experience with world building, texturing and lighting inside a game editor such as Radiant, Unreal or comparable editor


  • Solid experience in environment asset creation using contemporary, real-time rendering methods


  • Understanding of modern 3D modeling packages


  • Solid team player with strong work ethic and cooperative attitude


  • Self-motivated and focused worker with good communication and collaboration skills


  • Willingness to undertake technical R&D related to game environments creation

Desired Skills and Pluses:


  • Familiarity with ZeniMax game engines, tools and material creation


  • Game industry experience


  • Console development experience


  • Passion for gaming, First Person Shooters in particular


  • Experience using Modo


  • Experience in organic prop and environment creation


  • Experience with Substance Painter and Designer

See Job Description



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